Class macros
Every class in Forever, with each ability written as a macro that always casts your highest rank.
The problem these solve is small and constant: a spell on your action bar keeps whatever rank you dragged there, so after a trainer visit your bar is quietly casting an old rank. A /cast with no rank in it always uses the highest one you know. Build the macro once and it stays right.
- Abilities
- 419 across nine classes
- With more than one rank
- 270 — these are the ones a bar would silently keep on an old rank
- Written with /startattack
- 73 — the melee and ranged half
- Longest macro
- under the client's 255-character limit; the build fails if one is not
Warrior
Rage, three stances, and a lot of buttons that want a white swing behind them.
Paladin
Auras, seals, blessings and heals, on a class that mostly swings while it waits.
Hunter
Ranged, a pet, and a long list of aspects, stings and shots.
Rogue
Energy, combo points, and openers that must not break your white swings.
Priest
Heals, shields and shadow, with almost nothing that wants a melee swing.
Shaman
Totems, shocks and weapons you buff onto yourself.
Mage
Pure casting, and the class where the rank trap costs the most.
Warlock
Damage over time, demons, and a pet doing a share of the work.
Druid
Everything, twice — caster, cat, bear and healer in one spellbook.